package com.hstcs.assets;

import java.util.HashMap;
import java.util.Map;

public class FileName {
	public static String _SKIN = "skin/uiskin.json";
	public static String _MAIN_BG = "Screens/splash.png";
	public static String _SELECT_BG = "Screens/localLobbyBackground.png";
	public static String _HERO_FIGURES = "Screens/heroFigures.png";
	public static String _SCROLL = "Screens/scroll.png";
	public static String _LEFT_ARROW = "Screens/leftArrow.png";
	public static String _RIGHT_ARROW = "Screens/rightArrow.png";
	
	public static String _CIRCLE = "res/circle.png";	
	public static String _BULLET = "res/fire.png";
	public static String _HP_ORB = "res/hpOrb.png";
	public static String _DECO = "Spritesheets/deco/deco.atlas";
	public static String _GROUNDPATCHES = "Spritesheets/groundpatches/groundpatches.atlas";
	public static String _AN_GUNNER = "Spritesheets/animation/gunner.png";
	//
	public static String _AN_MON_1 = "Spritesheets/animation/zombie01.png";
	public static String _AN_MON_2 = "Spritesheets/animation/zombie02.png";
	public static String _BULLET_1 = "Spritesheets/animation/frenzySpile.png";
	public static String _BLOOD 	= "pl/blood.pl";
	
	
	
	public static String _BG_START= "screens/bg_start.jpg";
	public static String _BG_GAME= "screens/bg_game.jpg";
	public static String _AN_MAO = "an/mao.png";
	public static String _AN_GOU = "an/gou.png";
		
	//music 
	public static String[]  _SOUND_LIST= {
		"music/00000015.wav", //
	};
	public static Map<String, String> NameMap;
	public static  void  init(){
		NameMap = new HashMap <String, String> ();
		NameMap.put("zombie01", _AN_MON_1);
		NameMap.put("zombie02", _AN_MON_2);
	}
	
	public static String getPathById(String Name){
		return NameMap.get(Name);
	}
}
